By 8th grade, 92% of students with learning differences are not proficient in math
Lower math scores predict lower HS & college graduation, earnings & mobility, and health literacy
Some students thrive with pen & paper. But many receive math best through visuals, hearing, hands-on, and through 1-on-1 interventions
Our Solution
Our program, MathStar, is an 8-hour plug-and-play virtual reality (VR) intervention that moves students from stuck-in-arithmetic to algebra-confident. Deployed in classrooms, after-school programs, and at home
We focus on middle graders with diverse learning styles & Individualized Education Programs (IEP)
Our Impact
Evidence-based: After just 3 sessions with MathStar, students’ median math scores jumped 45%
Goal: 55,000 more learners at or above grade level, and all saying: “Math is for me”
Our Team
Femi Fadugba, Founder & CEO
Dan Miller, Chief Experience Officer (CXO)
Dan Miller, Chief Experience Officer (CXO)
Leadership, STEM, & Story’
Oxford (MEng), UPenn (MPA);
BCG consultant, published in quantum computing; bestselling author & Netflix Exec Producer; STEM tutor
Dan Miller, Chief Experience Officer (CXO)
Dan Miller, Chief Experience Officer (CXO)
Dan Miller, Chief Experience Officer (CXO)
‘Product Feel & Function’
UI, gesture schema, pedagogy, backend
George Mason (MS, Data Analytics Engineer.), Gettysburg (BS, Math & Econ)
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